- RE Heads Please trello works best as an unofficial progression tracker, not an in-game feature.
- Start with lists for goals, coins, accessories, stations, and update notes.
- Track upgrades by recording your current coin, ticket supply, and next priority.
- Use labels to separate farming, rolling, exploration, controls, and research tasks.
- Check official channels before recording code claims or major update information.
RE Heads Please Trello Board Purpose
An RE Heads Please trello board can organize your Roblox progression without pretending that Trello is an official game system. RE:Heads, Please! is a Roblox incremental simulator built around flipping coins for money, rolling better coins, collecting accessories, visiting stations, and exploring with a skateboard. A personal board is useful because these systems develop at different speeds.
The most effective setup turns scattered goals into short, visible tasks. Instead of writing “get better gear,” create cards such as “build a money reserve,” “roll at the Fountain,” “compare the new coin,” or “save Accessory Tickets.” This approach makes each play session easier to plan and helps you avoid spending valuable resources without a clear upgrade target.
The game is still in Beta, so names, rewards, locations, and progression details may change. Keep your board flexible and add a date to notes that depend on a specific version.
Progression
Track your current coin, earning goal, Fountain plans, and the next upgrade worth pursuing.
Accessories
Record Accessory Tickets, useful rolls, rarity observations, and whether to spend or save.
Map
Organize Pancake Station, Another Station, the Fountain area, and routes between activities.
Updates
Save patch notes, event reminders, control changes, and questions that need verification.
Create cards for decisions rather than vague ambitions. “Save 500 cash for Fountain rolls” is easier to complete and review than “improve progression.”
Recommended Board Lists
| List | Main purpose | Example cards |
|---|---|---|
| Inbox | Capture new goals quickly | New coin to test, station question, update note |
| Current Session | Tasks for your next play session | Flip coins, check Auto Flip, visit Fountain |
| Coin Progression | Track coin upgrades and replacements | Starting Penny, mid-progression coin, stronger roll |
| Accessories | Manage tickets and accessory results | Save tickets, compare bonus, record rarity |
| Map and Routes | Record locations and travel plans | Pancake Station, Another Station, Fountain route |
| Completed | Store finished goals | Replaced starter coin, tested skateboard boost |
| Verify Later | Hold uncertain information | Unconfirmed reward, possible feature change |
Use the Current Session list as your daily starting point. Move only a few cards into it so the board remains practical rather than becoming another long checklist.
Coin and Fountain Tracking Workflow
Coins are the center of the RE:Heads, Please! progression loop. Your board should show what you currently use, what you want to replace, and why a new roll matters. This prevents you from spending all available money at the Fountain without preserving enough currency for continued flipping or other systems.
Begin with a card for your starting Penny. Add a short description containing its role, your current objective, and the condition that will make you replace it. When you obtain another coin, compare it against the active card instead of automatically treating every new result as an upgrade.
Coin Card Template
| Field | What to record | Example format |
|---|---|---|
| Coin name | The name of the equipped or tested coin | Starting Penny |
| Status | Current, testing, saved, or replaced | Current |
| Purpose | Why the coin matters | Early money generation |
| Upgrade trigger | Condition for replacing it | Replace after a clearly stronger roll |
| Resource plan | How you will fund the next attempt | Continue flipping and preserve reserve |
| Date checked | When the note was last reviewed | 2026-09-03 |
The source material supports a general progression pattern: flip the starting coin, build money, use the Fountain for better coin opportunities, and equip a meaningful improvement. It does not provide a verified numerical value list for every coin. For that reason, your Trello notes should focus on observed usefulness rather than invented income numbers.
Do not add exact coin values, drop rates, or tier placements unless you have verified them in the current game version or an official community announcement.
Fountain Decision Rules
Keep a simple “Fountain Plan” card with three sections:
- Roll now: You have a reliable income loop and enough money for the attempt.
- Save first: Spending would leave you unable to continue normal progression.
- Review result: Compare the new coin with your current option before equipping it.
This creates a useful separation between obtaining an item and deciding whether it deserves a place in your active setup. It also makes your board a record of tested choices rather than a collection of guesses.
Record Your Current Coin
Add the coin you actively use and describe its role in your present progression stage.
Set a Reserve Goal
Decide how much currency you want available before spending heavily on Fountain rolls or other progression systems.
Create a Roll Card
Write the reason for rolling, the resource you are using, and the result you want to improve.
Compare the Result
Test the new coin against your current option and record whether it is a keep, test, or replace result.
Archive the Decision
Move the finished card to Completed and update your active coin card with the new priority.
A successful upgrade is not simply a new item. It is a result that improves the next part of your earning and progression loop.
Accessory, Enchanting, and Resource Cards
Accessories add a second progression layer beyond coins. Accessory Tickets are used for accessory rolls, so your board should distinguish between the number of tickets available, the accessories you currently use, and the bonuses you are trying to improve.
Enchanting adds another reason to save resources. Enchant Books and Engraving Scrolls should generally be tracked separately from ordinary spending because early coins may be replaced as your Fountain progress improves. A Trello card can remind you to delay investment until an item has proved useful for more than a short period.
Ticket Reserve
Track available Accessory Tickets and define the point at which a focused rolling session becomes worthwhile.
Accessory Testing
Compare new results with your active setup and keep notes on bonuses that support your current goals.
Enchanting Materials
Record Enchant Books and Engraving Scrolls separately so rare upgrade resources are not spent impulsively.
Resource Planning Table
| Resource | Primary use | Board action | Practical priority |
|---|---|---|---|
| Money | Coin flips and Fountain progression | Track reserve before rolling | Support reliable income first |
| Accessory Tickets | Accessory rolls | Record spend or save decision | Roll when an upgrade could matter |
| Enchant Books | Enchanting system | Attach to a valuable item card | Save for equipment worth keeping |
| Engraving Scrolls | Engraving upgrades | Record intended target | Avoid early investment in replaceable items |
| Codes rewards | Currency, tickets, or progression items when officially available | Verify before adding | Claim through the in-game menu after confirmation |
When a code or reward claim appears online, do not copy it into your board as fact until it is confirmed through a reliable official channel. You can create a Verify Code card containing the source link, date checked, and result. This keeps uncertain information separate from completed rewards.
Useful Labels
| Label | Use it for | Suggested color |
|---|---|---|
| Income | Flipping, Auto Flip, and money reserves | Coral |
| Rolling | Fountain and accessory attempts | Gold |
| Upgrade | Enchanting, engraving, and equipment decisions | Purple |
| Travel | Stations, map routes, and skateboard movement | Blue |
| Verify | Unconfirmed information or version-sensitive notes | Gray |
| Update | Patch changes and new features | Red |
Labels should answer “what kind of task is this?” while lists answer “where is this task in my workflow?” Keeping those functions separate makes the board easier to filter.
Save upgrade materials for coins or equipment you expect to use for a meaningful part of your progression. Early replacements can make rushed enchanting inefficient.
Map, Stations, and Skateboard Route Planning
RE:Heads, Please! includes named areas such as Pancake Station and Another Station, along with progression locations like the Fountain. A map list is valuable when you repeatedly travel between flipping areas, shops, rolling systems, and upgrade activities.
Create one card per major location. Add the purpose of the location, nearby landmarks, and the next destination you normally visit. Avoid filling the board with unverified shop names or rewards. Start with confirmed landmarks and expand the notes after you personally check the area.
Location Card Structure
| Location | Record first | Route note |
|---|---|---|
| Pancake Station | Landmark and nearby activities | Use as a starting reference for local routes |
| Another Station | Destination and available features | Add a route note after visiting |
| Fountain area | Coin rolling purpose | Visit after building a suitable money reserve |
| Upgrade area | Enchanting or related progression activity | Revisit after obtaining valuable equipment |
| Travel route | Start point and destination | Mark where skateboard movement saves time |
The skateboard is most useful when your routine includes repeated travel. On PC, the available controls include Q for riding and R for boosting. Mobile players should use the corresponding on-screen skateboard controls. Add a controls card to your board and update it if the interface changes during Beta development.
A practical route card might read:
- Start at your normal flipping location.
- Activate Auto Flip when available.
- Visit the Fountain after reaching your reserve goal.
- Review accessories or upgrade materials.
- Use the skateboard to move between relevant stations.
- Return to the earning loop.
Plan routes around your next objective. Traveling to every location during every session adds time without necessarily improving progression.
Controls Reference
| Action | PC input | Mobile input | Use |
|---|---|---|---|
| Move | WASD | Movement joystick | Travel around stations and activity areas |
| Look around | Mouse | Drag on screen | Navigate and locate features |
| Coin flipping | Flip interface | Tap Flip interface | Use the core earning loop |
| Auto Flip | Auto Flip control | Tap Auto Flip control | Automate repeated flips |
| Ride skateboard | Q | On-screen skateboard control | Begin faster movement |
| Skateboard boost | R | On-screen boost control | Cover routes more quickly |
Weekly Review and Official Information Checks
A Trello board stays useful only when it is reviewed. Set aside a short review after major play sessions or whenever the game receives new content. During the review, archive obsolete cards, update your current coin, and move the next realistic objectives into the Current Session list.
Because RE:Heads, Please! is in Beta, official information should take priority over old screenshots, copied lists, or unsupported community claims. Keep these channels bookmarked:
Use a source card for version-sensitive notes. Include the page, the date checked, and the claim being verified. This is especially important for codes, event rewards, controls, and update changes.
Board Review Checklist:
- Update the current coin and mark replaced items
- Record money, Accessory Tickets, and upgrade material priorities
- Move only the next few objectives into Current Session
- Review Pancake Station, Another Station, and active route notes
- Verify code and update claims through official channels
Review Status Table
| Status | Meaning | Recommended action |
|---|---|---|
| Current | Active goal for the next session | Keep visible |
| Testing | Item or route needs comparison | Add a result note |
| Waiting | Requires money, tickets, or a future update | Keep in a planning list |
| Verified | Confirmed through reliable information | Add source and date |
| Completed | Finished and no longer urgent | Archive or retain for history |
| Outdated | Changed by a newer version | Replace with a dated note |
A good board should reduce decision fatigue. If a card no longer affects your next action, archive it or move it out of the main workspace. The goal is a clear progression dashboard, not a permanent database of every thought.
Review version-sensitive cards after updates. A route, control, reward, or progression assumption may change while the game remains in Beta.
Q: Is Trello an official RE:Heads, Please! feature?
No. Trello is an unofficial organization tool. Use it to track goals, coins, accessories, routes, and update notes outside the Roblox experience.
Q: What should I track first on an RE Heads Please trello board?
Start with your current coin, money reserve goal, next Fountain objective, Accessory Ticket plan, and the next session's small set of tasks.
Q: Should I create a card for every coin or accessory?
Create cards for active, tested, or important items. Archive weak results and avoid cluttering the board with items that no longer affect your decisions.
Q: Can I use the board to track codes?
Yes, but only record codes after verifying them through a reliable official channel. Add the source and date checked, and keep uncertain claims in a Verify list.