- RE Heads Please boardmarker quest: Search for five boardmarkers and track each confirmed pickup.
- Best approach: Sweep the map in sections instead of moving randomly between landmarks.
- Search priority: Check visible paths, corners, elevated areas, and objects that can hide small collectibles.
- Progress check: Record every marker immediately so you do not repeat the same route.
- Video reference: The linked tutorial focuses on obtaining all five boardmarkers.
RE Heads Please boardmarker quest overview
The RE Heads Please boardmarker quest is a collectible-style objective centered on finding five boardmarkers. The most reliable way to approach it is to divide the map into search zones and complete one zone before moving to the next. This method reduces backtracking and makes it easier to identify the marker you may have missed.
Because boardmarkers can blend into the environment, do not rely only on the main road or the most obvious scenery. Search around the edges of each area, especially near corners, walls, props, raised platforms, and narrow paths. If the game allows your character to jump or climb, inspect those routes before leaving a zone.
Video Highlights:
- The tutorial is specifically titled around finding all five boardmarkers.
- Use it as a visual reference while comparing your own route.
- Pause between locations and mark each confirmed collectible separately.
Treat every boardmarker as a confirmed objective only after your character visibly collects it or the quest counter changes. Seeing a possible marker is not enough.
The available reference focuses on the five-marker objective rather than broader game systems. For that reason, this guide emphasizes a repeatable search process instead of assigning unverified names to locations. Map layouts and object placement can change, so visual confirmation is more dependable than memorizing a landmark name.
| Quest Detail | Confirmed Information |
|---|---|
| Quest subject | Boardmarker collection |
| Total target | Five boardmarkers |
| Recommended method | Zone-by-zone map sweep |
| Best tracking tool | Written checklist or quest counter |
| Main risk | Repeating areas without confirming progress |
A clean route has three stages:
- Discovery: Find a possible boardmarker.
- Confirmation: Collect it and verify the quest response.
- Tracking: Record the marker before continuing.
This structure is useful for both first attempts and cleanup runs. On a first attempt, it prevents confusion. On a second attempt, it helps narrow the search to the exact zone that remains incomplete.
Five-marker search strategy
Start by identifying the most recognizable central point in the current map area. This may be a spawn point, a large building, a road junction, or another location that is easy to recognize. From there, choose a direction and search outward in a consistent pattern.
A clockwise sweep works well because it gives each section a clear order. A counterclockwise route is equally valid. The important part is consistency: changing direction whenever you see an interesting object makes it difficult to know which spaces you already checked.
Open paths
Check roads, walkways, bridges, and the space directly beside major travel routes.
Map edges
Inspect walls, corners, fences, cliffs, and the outer boundary of each area.
Raised spaces
Look above ground level where jumping, stairs, platforms, or ramps create extra routes.
Object clusters
Search around props, signs, buildings, containers, and scenery that can hide a small item.
Use the following priority order when entering a new zone:
| Search Priority | Area Type | Why It Matters |
|---|---|---|
| 1 | Main route | Easy-to-miss collectibles may sit beside the normal path |
| 2 | Corners and walls | Small objects can blend into boundary scenery |
| 3 | Behind props | Objects may block the camera view |
| 4 | Elevated routes | Jumpable or climbable areas often require a separate check |
| 5 | Dead ends | Players may ignore spaces that do not advance the route |
Do not leave a section just because it looks empty from the entrance. Move the camera from side to side and walk close to suspicious objects. A boardmarker that is partially covered may not be visible while running at full speed.
Random movement creates duplicate checks. Choose a direction, finish the perimeter, inspect the center, and only then move to the next section.
When the environment contains several similar paths, give them temporary labels such as “left path,” “upper route,” or “building side.” These labels do not need to be official names. Their purpose is to help you remember which branch has already been searched.
A useful five-zone plan looks like this:
| Zone | First Pass | Second Pass | Completion Test |
|---|---|---|---|
| Zone A | Main path | Edges and corners | No unchecked branch remains |
| Zone B | Visible landmarks | Behind nearby objects | Counter or pickup confirms progress |
| Zone C | Lower route | Raised route | Both levels have been inspected |
| Zone D | Outer perimeter | Interior shortcuts | Dead ends are checked |
| Zone E | Remaining gaps | Full cleanup sweep | Quest target reaches five |
This table is a route framework, not a claim about official in-game zone names. Adapt the labels to the map layout visible in your session.
Step-by-step boardmarker route
The following process is designed for a fresh attempt. It also works after collecting some markers, although you should begin by checking the quest counter or another available progress indicator.
Prepare your tracking method
Open the quest information if the game provides it, then create five empty entries in a note or checklist. Keep the tracking method visible while you search. The goal is to separate possible sightings from confirmed pickups.
Choose a starting landmark
Begin at a recognizable location and select one search direction. Move slowly enough to inspect both sides of the route. Avoid jumping between distant areas until the current section has been cleared.
Sweep the first zone
Check the main path, nearby corners, objects, and any alternate level. When you find a boardmarker, collect it and immediately record the result as Marker 1, Marker 2, or the next available number.
Repeat the same pattern
Continue through the remaining zones using the same order: travel route, perimeter, hidden spaces, then elevated paths. If a section contains several branches, finish every branch before moving on.
Run a targeted cleanup pass
If fewer than five boardmarkers are confirmed, revisit only the zones with incomplete checks. Focus on blocked views, dead ends, upper routes, and locations where you saw a possible marker but did not verify collection.
The route is most efficient when each pickup produces a clear record. A simple log can look like this:
| Entry | Status | Action |
|---|---|---|
| Marker 1 | Confirmed | Continue to the next unchecked zone |
| Marker 2 | Confirmed | Record the area or nearby landmark |
| Marker 3 | Possible | Revisit until collected or ruled out |
| Marker 4 | Confirmed | Do not repeat the cleared route |
| Marker 5 | Missing | Start the cleanup pass |
The quest is ready to turn in or advance only after all five boardmarkers are confirmed through the game’s visible feedback, such as a counter, pickup response, or quest update.
If the counter does not update immediately, pause briefly and check whether the item was actually collected. Some interfaces provide feedback through a small notification or delayed quest update. Avoid assuming that touching an object completed the objective unless the game confirms it.
Use a slow movement pattern in areas with tight scenery:
- Walk along one wall until you reach the end.
- Turn around and inspect the opposite side.
- Check behind large objects from more than one angle.
- Look upward before leaving the area.
- Re-enter the zone if the counter remains incomplete.
This procedure takes longer than sprinting directly between landmarks, but it makes the final missing-marker search much shorter.
Common mistakes and recovery tactics
Most failed collectible runs are caused by tracking problems rather than difficult movement. Players often remember seeing a boardmarker but forget whether it was collected. Others search the same central route repeatedly while ignoring side paths.
| Mistake | Result | Recovery |
|---|---|---|
| Leaving a zone early | One hidden marker remains behind | Finish perimeter and dead ends |
| Trusting a visual sighting | Possible marker is mistaken for a pickup | Verify the counter or collection response |
| Repeating the main road | Time is spent on already-cleared ground | Search edges, props, and alternate levels |
| Ignoring vertical space | Raised marker locations are skipped | Check stairs, platforms, jumps, and ramps |
| Using inconsistent labels | Route progress becomes unclear | Use numbered markers and temporary zone names |
Camera control is especially important. A collectible may be visible from one angle and hidden from another. When checking a prop or wall, move around it rather than relying on a single viewpoint.
Inspect suspicious spaces from both sides. If a boardmarker has a similar color to the environment, changing your angle can reveal its outline more clearly.
If you finish the map and still need one marker, do not restart immediately. First perform a focused audit:
- Review your checklist and identify the first zone without a confirmed entry.
- Return to that zone using the same landmark used during the first pass.
- Check every branch, corner, and elevated route.
- Revisit objects that blocked your view.
- Confirm the quest counter after each new pickup.
A restart can be useful only when your route record is too unclear to identify the missing section. Otherwise, restarting removes useful information. A targeted cleanup run is usually easier because you already know which paths were checked.
The five-marker objective can also be completed more smoothly with a partner, if multiplayer cooperation is available. One player can inspect the main route while another checks side spaces. Both players should communicate confirmed pickups clearly and avoid counting the same marker twice.
Boardmarker checklist and FAQ
Use this checklist during your run. It is intentionally location-neutral so it remains useful when the map, scenery, or marker placement changes.
Five-Boardmarker Quest Checklist:
- Choose a recognizable starting landmark and search direction
- Clear the main route, map edges, corners, and object clusters
- Inspect elevated paths, platforms, jumps, and alternate branches
- Record every confirmed boardmarker immediately
- Verify that all five boardmarkers are reflected in quest progress
When four markers are confirmed, stop repeating the full map. Compare your notes and concentrate on the least thoroughly searched zone first.
Q: How many boardmarkers are required for the RE Heads Please boardmarker quest?
The available tutorial is specifically focused on obtaining all five boardmarkers, so use five confirmed pickups as the target for this quest.
Q: What should I do if I see a boardmarker but the quest does not progress?
Move close enough to trigger the collection, then check for visible feedback such as a counter change, notification, or quest update. If nothing changes, treat the marker as unconfirmed.
Q: What areas should I search first?
Begin with the main route and recognizable landmarks, then inspect corners, walls, props, dead ends, and elevated paths. A consistent zone sweep is more reliable than random movement.
Q: How can I find the last missing boardmarker?
Review your checklist and revisit the least thoroughly searched zone. Prioritize blocked camera angles, side branches, dead ends, and raised areas before restarting the entire quest.
The most important habit is to separate finding from confirming. A possible sighting helps guide your search, but only a verified pickup should count toward the five-marker objective. Follow a fixed route, keep a written record, and use the tutorial as a visual reference when your own search reaches a difficult section.